0695 Heliolisk

Performance

Status

  • Ranking Score:
    73.3
  • Main moves:
    Volt Switch, Breaking Swipe, Grass Knot
  • Type
    ELECTRIC
    NORMAL
  • Level:
    20-23.5
  • Rank:
    Lvl 21.5 0/15/15CP 1494
  • Buddy Distance:
    3km
  • Charged Move Cost:
    50,000 Stardust
  • Attack:
    137.1
  • Defense:
    112
  • Stamina:
    105
  • Overall:
    1613

Sprites

Type Generation 6Generation 7Generation 8Generation 9
Normal --
Shiny ---

More Detail Properties Introduction

Key Wins

Key Losses

Traits

Moves

Properties

Registeel has the following traits and playstyles:
  • + Spammy
    Reaches Charged Moves quickly.
  • + Fast Move Pressure
    Deals heavy Fast Move damage. It can pressure switches and work around shields.
  • - Glass Cannon
    Hits hard but struggles to take hits. Depends on shields.
  • - Clumsy
    Uses long animations, is stuck while attacking and may not reliably fire Charged Moves.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive*Unobtainable via TM
No.Move TypesMoveAccuracyPowerDamageAverageFast MoveCountRemark
1FastVolt Switch43.64Multipurpose
2FastQuick Attack432Fast Charge
3FastMud Slap33.673Heavy Damage
4ChargedBreaking Swipe50% chance -1 Atk opponent35501.433 - 2 - 2 - 2Debuff Spam/Bait
5ChargedGrass Knot50901.84 - 3 - 3 - 3Coverage
6ChargedThunderbolt551081.964 - 3 - 4 - 3High Energy
7ChargedBulldoze60801.334 - 4 - 4 - 3High Energy Coverage
8ChargedParabolic Charge55781.424 - 3 - 4 - 3High Energy
Weaknesses
fighting
x1.6
ground
x1.6
Resistances
ghost
x0.39
steel
x0.625
flying
x0.625
electric
x0.625

Character Introduction

Summary

Heliolisk is an Electric & Normal Pokémon which evolves from Helioptile. It is vulnerable to Fighting and Ground moves. Heliolisk's strongest moveset is Quick Attack & Thunderbolt and it has a Max CP of 2,600.

About

"They flare their frills and generate energy. A single Heliolisk can generate sufficient electricity to power a skyscraper."

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Volt Switch + Grass Knot and Bulldoze or Thunderbolt

Volt Switch boasts the best balance overall of moderately high energy generation and decent damage output backed by STAB. Despite its very slow animation, it's the best fast move available. Quick Attack is a step down in every aspect, and can't be Super Effective against anything. Mud Slap is an alternative move that provides useful Ground-type coverage, but lacks STAB damage and has slow energy gains. 

Breaking Swipe is Heliolisk's cheapest Charged Attack and comes with a very nasty guaranteed Attack debuff. Grass Knot is recommended for its valuable coverage against Heliolisk's weakness to Ground-type Pokemon, as well as its slightly lesser energy demands compared to the rest of its Charge Move. However, it can leave Heliolisk with some issues denting certain Steel-type Pokemon. Thunderbolt requires slightly more energy, but is the strongest move available against a neutral opponent thanks to STAB.  Bulldoze isn't a particularly good attack from a stats perspective, with moderately high energy costs, but can fulfill a niche in a scenario where an Electric Pokemon has an advantage in an Electric-type mirror.

PvP Rating Explanation
Great League: 3 / 5

Heliolisk is a unique Pokemon as an Electric/Normal type, but this typing isn't particularly synergistic. Heliolisk suffers from a poor stat distribution for PvP. High ATK does it no favors, lowering its overall bulk. Heliolisk's best niche is arguably its performance against other Electric-type Pokemon in a specific PvP format like GBL cups, with coverage against both Electric and Ground Pokemon. Just keep it away from the faster Electric-type Unova Stunfisk, as well as all Grass Pokemon period. 

Ultra League: 3 / 5

Heliolisk's stats and movesets aren't very favorable for Ultra League, with the same issues as it had in Great League. Breaking Swipe is a godsend for Heliolisk's reliability and potential in extended matches, though the Pokemon's overall viability remains suspect due to its frailty and general lack of resistances.

Master League: 0 / 5

The lack of stats is a major concern for any chance at Master League, as if its slow Charge Moves weren't enough of a drawback. 

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