0720 Hoopa
Performance
Status
- Ranking Score:58.8
- Main moves:Confusion, Shadow Ball, Psychic
- Type
- Level:15.5-16
- Rank:Lvl 16 10/13/15CP 1500
- Buddy Distance:20km
- Charged Move Cost:100,000 Stardust
- Attack:144.8
- Defense:106.3
- Stamina:99
- Overall:1524
Sprites
Type | Generation 6 | Generation 7 | Generation 8 | Generation 9 |
---|---|---|---|---|
Normal | - | - | ||
Shiny | - | - | - |
Character Introduction
Hoopa (Confined) is a Psychic & Ghost Pokémon. It is vulnerable to Ghost and Dark moves. Hoopa's strongest moveset is Confusion & Shadow Ball and it has a Max CP of 3,359.
"In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within."
Similar Pokemon
PVP Mode Explanatory Notes
PvP Moveset Explanation
Confusion benefits from STAB to deal considerable damage, and sports average energy generation. Astonish is astonishingly bad.
Psychic is a direct upgrade over Psybeam in every aspect, therefore the latter is completely useless. Shadow Ball provides useful coverage against Ghost-types, as well as being largely unresisted against most Pokemon.
PvP Rating Explanation
Hoopa performs poorly in Great League for two primary reasons: its high ATK stat results in fragile bulk, and its slow moveset causes it to fall behind most meta Pokemon. To add insult to injury, there's already competitive Psychic-types in the meta like Hypno and Cresselia who perform much better. Fun fact though: Hoopa can KO a Toxicroak in just 3 Confusions.
The same problems that Hoopa suffers from in Great League drag it down in Ultra League. Wins against Fighting-types are to be expected, but most other meta Pokemon become a challenge for Hoopa. Wins against Deoxys-Defense and Armored Mewtwo are attributed to Hoopa's access to Shadow Ball, while the fight against Gengar is a loss due to animation speed (since Confusion is so slow). Cresselia and Lugia also beat Hoopa despite being weak to Shadow Ball, due to them outspeeding Hoopa and landing their Charge Moves before Hoopa can land Shadow Ball in any even-shielding scenario. Overall it's probably best to pass on this Pokemon if you're serious about winning consistently.
Hoopa's slow moveset renders it unviable for Master League. Its fragile bulk is also very underwhelming when compared to the meta in Master League.
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